Controller

The controller window is used to send instance commands.

The controller feature is enabled only when the device xAF dll version is lower than 18.x.x.xxx.

Steps to setup controller:

  1. Enter a valid Core Id and Instance Id and click on Get Status to get the current available slot of the device. The response from the device will be displayed in the Response section.
  2. Click Save to save the current instance data on the device to the memory slot entered.
  3. Click Load to load the data from the memory slot to the device RAM.

If there is any error in the device connection or if any invalid Core Id and/or Instance Id were entered, the error message “Request failed!!!! Please make sure […]” will be displayed.

Configuring Preset Controller

The preset controller is the central place for managing and organizing how you will load presets in your signal flow.  It also contains other related features such as creating .set files, storing sets, and recalling sets of parameter sets available.
A “Slot” is a group of parameters set one level above. You can create multiple such slots and do any actions like create set files, store , recall etc.
In addition to GTT functionalities, it is also possible to send Xtp commands to device. There are XTP commands to send slot map and Load the slot on to device. You need to export all .set files and manually flash on to the amp.

To know more about  the Preset Controller functionality, refer to below topics.

Limitations in Preset Controller

  • After the set map is configured, if parameter sets are deleted, a generic sets window should be reopened to see the changes.
  • Generic sets window can be opened only one at a time. If a new window has to be opened for a new device, the currently opened window will be automatically closed (changes made will be retained).
  • Parameter sets are project specific. Generic sets are device-specific.
  • Only basic validations are done. Illegal values are yet to be handled. Ex: Entering a string value for fade in –out is considered illegal and will not be handled.
  • Signal flow and presets saved on the device should be in sync.
  • The slot map and set files export is offline. The user shall make sure that these files are in sync with GTT for better visualization.
  • All the presets configuration, slot map, and preset data are sent together in “Send To Device”. There is no option to send these data individually.
  • For any changes in presets or maps, the user is expected to send all data (config, map, and presets).

Virtual device naming conventions. The set files should always follow the “preset [preset id]” naming convention. Example preset0, preset1, etc. when checkbox “Maintain Folder Structure” is unchecked.

When exporting the slot map file for Virtual Device usage, the name should always be sect262144.flash.

If set groups overlap for a given audio object, the one loaded last will override the first.  The order is not guaranteed so it is not recommended to do this.

Default Control-Ids

The Configure Default Controls option allows you to specify which default control ids should appear in the “Control In” control list.

To Configure the Configure Default Controls:

  1. Click on Default Control-Ids. This opens the Configure Default Controls window.
    If no configuration is defined, all Control IDs are selected in the Configure Default Controls window.

    In the Configure Default Controls window, you can select or unselect control IDs.

    You cannot deselect the Control ID used in the Signal Flow Designer.

  2. Select or deselect the required control Ids and click Save to update the configuration.

Use the search text box to search and filter the control Ids.

Once you have modified the Configure Default Controls data, you can verify the changes.

Go to the Signal flow designer window and open the Control In property window to verify the configured default control IDs along with custom control IDs.

Sort Control In Pin Data

The Control In panel shows all user-configured control pins data.

You can click on any of the column headings to sort the data. Clicking alternately will change the sorting direction from ascending to descending or vice-versa.

The ascending order of the Pin column is the default sort order for the Control In panel.

Click on any column header to sort the respective data on the Control In panel.

State Variable

The State Variable Explorer window allows you to view the memory layout of each device instance. It can also be used to send and receive tuning data.

To copy values of FloatArraySV type state variable to the Windows clipboard, press CTRL+ C in the table . The float values are located in the clipboard. The same can be achieved by using the context menu (Copy All) of the table.

File: Using the file options you can load and save the set file.

  • Load Set: To load a set file, click on “Load Set”. Browse the location of .set or .setr file and click “Open”. This loads the set or .setr file in State Variables explorer.
  • Save Set As: To save a set file, click on “Save Set As”. A dialog box will appear, where you can choose the folder to store the files (.set/.setr). Enter a file name and click on the “Save” button.

Target: Using target options you can send or receive tuning data from the connected device. When the device is connected you will get the following options.

  • Send Tuning Data
  • Receive Tuning Data
  • Receive State Data

Sort by: Using sort options you can sort the state variables and audio objects in the state variable explorer.

  • Name: To sort the audio objects or state variables based on their names
  • Block Id: To sort the audio objects or state variables based on audio objects block Id.
  • Object Type: To sort the audio objects or state variables based on audio object types.
  • HiQnet Id: To sort the audio objects or state variables based on audio object HiQNetIds.

When you click it the first time, it will sort in ascending order; the next time, it will sort in descending order, and so on.

Search: Using the search option, you can locate and highlight a matching record and move on to the next or previous matching data set.
It will search audio objects and state variables based on Name, Block Id and HiQnet Id.

Reset: The Reset option will clear all search and sort data and reset state variable explorer to default state.

Devices List

The Devices section allows you to perform the following actions:

  • Add a new device to the project.
  • The Discover Device option allows you to discover connected physical or virtual devices and GTT will interact with the target device to obtain the device information available on the device.
  • Display lists all the devices in a project.
  • Provides options to remove the device from the project.
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On the Device Designer tab, click on the (+) icon to add the device. This opens the Add Device dialog box.

On the Add Device, you can perform the following operations.

  • The Add Device dialog box lists existing device templates available in GTT.
  • You can add new device templates using any of the methods; Discover Device, Create Light Device, or Create Device File options.
  • You can delete existing device templates if they are not used in a project.
  • Custom Device is also listed in the Device template list as the first template. You can select a custom device and add it to the project like other templates.

GTT supports 1 custom device at a time as per the current design.

You can use any of the options to add a device template to the project.

  • Discover Device: Click on Discover Device, if you have the preconfigured device template available and connected to the physical or virtual device.
  • Create Light Device: Click on Create Light Device, if you want to create a new template.
  • Create Device File: Click on the Device file, if you want to create a device file.
  • Device Template Rename: Rename the selected device template post creating a light device, discover the device template, create a device file, or any existing device template.

Discover Device

The Discover Device feature allows you to read and write the device configuration from or to the device.

This function allows you to read information from a device that is connected to the Global Tuning Tool. This information is used to create a device template that reflects the internal layout structure of the device, which includes its physical cores, virtual cores, and routing information from device input to virtual cores between virtual cores and core objects.

You can also write (download) your configuration to the device using this feature.

Below are the few details that GTT will get from the device to construct the inner layout.

  • Physical cores information.
  • Core information.
  • Core objects information.
  • Device and Virtual Core Routing (For more details refer to Device Routing)

Below are the prerequisites to start a Discover a Device.

  • Copy the flash file (device.flash) and the audio library xAFVirtualAmp.dll file available in AWXInstalledLocation/HarmanAudioworX/AudioFrameworkDLLs to your working folder.
  • Launch IVP, open to “Advanced” settings, go to the “Plugins” tab and select the correct path to the xAFVirtualAmp64.dll.

Before using this feature, delete all the *.flash files from the working folder. IVP may crash, if it has the old tuning flash files.

Follow the below steps to discover a device:

  1. On the Add Device window, click on Discover Device. The GTT will start to communicate with the target device, gather the device information, and add the device to the device templates.

The device identification feature is enabled for audio libraries version 13 and higher.

Only after you have completed the prerequisites the Discover Device feature function will work properly.

Create Light Device

Using the Create Light Device option, you can create a new template.

Follow the below steps to create a device template:

  1. On the Add Device window, click Create Light Device. This opens the Add Device dialog box.
  2. Enter the details in the following fields and configure the device core type.

    • Reference ID: Enter the reference ID of the template.
    • Device ID: Enter the initial value of the Device ID field for the first device instance created out of that template Device template name.
    • Device Name: Enter the device name.
    • Brand: Enter the brand name required for legacy AA infrastructure.
    • Family: Enter the family name required for legacy AA infrastructure.
    • Number of Channels: Enter the number of channels supported by the device.
    • Max Tuning Data Size: Enter the maximum count of bytes included in a single tuning data message.
    • Communication Type: Select ID-based tuning or address-based tuning.
      • IdBasedTuning –
      • AddressBasedTuning –
    • Core(s): Each device template exposes one or more physical cores.

    For the xAF library before the O release: multiple cores from the given list can be selected.
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    For the xAF library from O release: Cores can be added/removed. Core types and Data-formats supported by xAF will be listed for configuring the core.
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  3. Click Add Core, select core type and date format from the drop-down list, and then click Ok.
    When the default xAF library version is < 15 (O dll), GTT displays a static set of core types with corresponding data formats.
    Based on the default xAF library selected, you can add multiple cores, and two modes of core selections (Core Type and Date Formate) are available. Below is the example showing the available core type supported by respective xAF dll versions.
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    While configuring the core type of the device, if you want to remove any core, select the core, and click Remove Core.
  4. Click OK. The new template is added to the device templates list.

Create Device File

The GTT allows you to create a device flash file using Device File Editor (DFE) in a project. The device file is a combination of Physical Cores, Input Groups, and Output Groups.

Follow the below steps to create a device file:

  1. On the Add Device window, click Create Device File.

    This opens the Device File Editor window. The editor interface uses a tree-like structure to display items at each level and this structure is defined in the xTP specification. Furthermore, a Virtual Core will have Input and Output Groups as defined by the xTP specification. Each Input Group and Output Group have one group added by default.
    By right-clicking on each item, a context menu will appear that will allow you to add or remove subtree items.
  2. Select Physical Cores and enter the hardware and software version.
    There could be one or more Physical cores under a Device and each Physical core can have more than one virtual core inside it.
  3. Right-click Physical Cores and select Add Physical Core.
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  4. Select Physical Cores 0You must specify the Core Type of Physical Core. When the default xAF library is set to O release or above, the supported xAF core-types will be listed or set the default value to ‘0’.
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  5. Right-click on Physical Cores 0 and select Add Virtual Core.
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  6. Select Virtual Core 0, enter the Task Priority, and select the Date Format.
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    A Virtual Core is made up of Input and Output Groups. You can add one or more Physical Cores, and each Physical Core can have many Virtual Cores.

    It is important that you should specify the Core-type of the Physical Core, Data Format of the Virtual Core, Device Input, or Output Group.

    When the selected default xAF library is “O” release or above, the xAF supported data formats will be listed or the default value set to ‘2’.

  7. Expand Input Groups, select Group 0, and configure the respective properties. Similarly, expand Output Groups, and configure Group 0. In order to allow routing from Device Input/Virtual Core to other Virtual Cores or Device Output Groups, select Connectable Cores and Connectable Device Output Groups.
    You can add multiple Groups inside an Input Group.
  8. Once all the configuration is done, click Save Device File. A save file dialog box appears, enabling you to save the flash file.
    The flash file contains the information related to the  structure of the device like Device ID, hardware version, software version, input groups count (No. of input pins), output groups count (No. of output pins), physical cores count,
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    To view or modify an existing flash file, click Load Device File. The Device File Editor displays an Open file dialog box, selects the flash file, and clicks Open.
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Device Template Rename

You can rename the selected device template post creating a light device, discovered device, or any existing device template.

Custom devices would not have the option to rename the template name.

Device name once edited, any device created using this template will have the appropriate name reflected in Class Name, reflecting the template on which the device is based.

To Edit the name, press the edit button, which will show an editable section with the selected device name in it.

Upon editing the name click on “Ok” and the template name will be applied. The device name allows only alphabet, numeric, and hyphen (-) and has a limit of min 1 character and max 55 characters.

When there is a validation error in the name, the “Ok” option will be disabled, and the edit box will be shown as red.

Device template name is also retained when exporting or importing the project. Name of imported device template would be based on existing uniqueness naming rules.

External Endpoints

GTT allows external tools to interact with devices. The tuning of 3rd  party audio objects can be done directly in GTT, or it can also be done from an external tool.

The requests from external tuning tools will come to GTT and GTT will forward these requests to the device. This is enabled through a WCF service endpoint that external tools can tap into.
To help external tools integrate with GTT, the GTT process hosts a WCF endpoint; external tools can connect to that endpoint and use the exposed APIs.

Refer the contact information mentioned in the latest release notes to get more details on “External third party tool” documentation and package.

By default External Endpoints will use port 8080 for the communication.

Before proceeding with the following sections, it is understood that you have received 3 compressed zip files. It is recommended that you use these for integration purposes.

  • HarmanReferenceTool.zip: This compressed folder contains an executable sample tool that you can run and verify the endpoint functionality. Unzip the HarmanReferenceTool.zip file, go to the HarmanReferenceToolReleasenet6.0-windows folder, and locate the ExternalTuningTool.exe. Run the exe to open Harman Reference Tool.
  • ExternalToolCode.zip: This compressed folder contains visual studio solution for the sample tool. One can refer to this code to understand how the endpoint is accessed. Unzip the ExternalToolCode.zip file and locate the file under ExternalToolCodeExternalTool.
  • WcfServiceProxyLib.zip: This compressed folder contains a proxy library dll that should be referenced for integration with the GTT endpoint.

The “WcfServiceProxy.dll” is a .net dll which has the implementation of the client code for the endpoint hosted in the GTT.

By default Third Party tuning tool will use port 8080 for the communication.

Setup

GTT needs a minimum setup for external endpoints to function.

  1. Right-click on GTT launcher and click on the “Run as administrator” option.

    For the external endpoint feature to work correctly, it is necessary to run GTT as an administrator.

  2. GTT should have an open project. Only external audio objects can be accessed from external tools.
    Accordingly, the project must contain at least one external audio object within the signal flow. An external audio object is defined as an object with Class ID between 9000 and 9999.
  3. GTT should be connected to the device. The device can be a virtual device or a physical board.
  4. Click on the Start/Stop button to start the External Endpoint. The same button works as a toggle switch to start and stop the endpoint.

    A license is required to use this feature. Contact the solution management team to enable the feature.

  5. Once the endpoint is hosted,  the 3rd party applications can use the proxy dll or write their own proxy to access the WCF endpoint. For more details about WCF proxy, refer to “About WcfServiceProxy.dll in the GTT Third Party Tool Integration User Guide. 

Supported Features

Sending and Receiving Tuning Data

To support sending and receiving tuning data, the following methods are exposed.

  • GetExternalAudioObjects: This method will return all the 3rd party audio objects in the device.
  • SendTuningDataAsync: This method is used to send tuning data to audio object.
  • ReceiveTuningDataAsync: This method is used for receiving tuning data from an audio object.

Sending and Receiving Control Data

To support sending and receiving control data, the following methods are exposed.

  • SendControlDataAsync: This method should be used to send control data by mentioning the control id and control data.

    The control data supports 16.16 format.

  • ReceiveControlDataAsync: This method can be used for retrieving control data by providing the control id to the control elements to be read back.

Streaming Methods

GTT also supports streaming with the following methods.

  • EstablishSocketConnection: This method must be called first in order for streaming to work. The third-party tool should first establish a socket connection and then make a call to the port number where it is listening. GTT will connect to that port. This is a socket connection.
  • DisconnectSocketConnection: This method is used to unsubscribe all the subscriptions and close the socket connection.
  • SubscribeForStreamDataAsync: This method is used to subscribe for stream data for an audio object.
  • UnSubscribeForStreamData: This method is used to stop or unsubscribes the stream data.

To know more about all the API methods described above, refer to the API Reference section in the GTT Third Party Tool Integration User Guide. 

External Tool Interaction

The following are the steps to integrate with GTT.

By default GTT will host the WCF endpoint on this URL (http://localhost:8080/XtpHandlerService).

Steps to get started with the WCF service.

  1. Discover the service using this URL. Use the known tools like visual studio service reference tool or any 3rd party tools.
  2. Create a service reference for the same.
  3. Then using the service reference call the APIs for different operations.

Otherwise, developers can follow the “Third Party Tool Tuning Sequence Workflow” and  “Third Party Tool Streaming Sequence Workflow”  to write code to consume the endpoint hosted by GTT using the proxy library (WcfServiceProxy.dll) shared and explained in the GTT Third Party Tool Integration User Guide. 

API References

GTT endpoint APIs definition and parameter details are provided in the GTT Third Party Tool Integration User Guide. 

API: ExternalAudioObject

API Function:

ExternalAudioObjectResponse GetExternalAudioObjects();

Description: This function will return all the audio objects that are used in the currently open signal flow in GTT. It returns only those audio objects which have Class ID between 9000 and 9999. Also, any audio objects that are listed in external category.

API: SendTuningDataAsync

API Function:

Task SendTuningDataAsync(ExternalAudioObject audioObject, int subBlock, int offset, byte[] data);

Description: This function will apply the data payload to the ExternalAudioObject  passed into the function.

API: ReceiveTuningDataAsync

API Function:

Task< XtpEndpointResponse > ReceiveTuningDataAsync(ExternalAudioObject audioObject, int subBlock, int offset, byte[] size);

Description: This function will retrieve tuning data from the ExternalAudioObject.

API: SendControlDataAsync

API Function: 

XtpEndpointResponse SendControlDataAsync(int controlId, byte[] data);

Description: This function will send control data to the control id mentioned in the function.

API: ReceiveControlDataAsync

API Function:

XtpEndpointResponse ReceiveControlDataAsync(int controlId, byte[] data);

Description: This function will get the control data from the control id that is passed into the function.

API: EstablishSocketConnection

API Function: 

XtpEndpointSocketResponse EstablishSocketConnection(int port);

Description: This function will instruct GTT to connect to the socket connection listening at the port passed as parameter. The integrating application will create a socket connection and listen at a port and send this port id to GTT, so GTT can establish a connection and send stream data through the socket.

API: DisconnectSocketConnection

API Function: 

XtpEndpointSocketResponse DisconnectSocketConnection(int port);

Description: This function will instruct GTT to disconnect the previously established connection. The integrating application will close the socket connection.

API: SubscribeForStreamDataAsync

API Function:

Task SubscribeForStreamDataAsync(ExternalAudioObject audioObject, int subBlock, int messagesPerSecond, bool beforeCalc);

Description: This function will create a subscription for data streaming of a particular state variable of the audio object mentioned at subblock/offset.

This function can be used to subscribe for streaming of a particular data from audio object. Parameters include audio object, its subblock. There is an option to send the number of messages to be streamed per second and if the streaming data is to be retrieved before calc or after calc.

All this needs to be supported by the audio object. Once the subscription is complete, the subscription id and status are returned to the object.

API: UnSubscribeForStreamData

API Function: 

SubscriptionResponse UnSubscribeForStreamData(Guid subscriptionId);

Description: This function will terminate the subscription that is currently running. GTT will stop the subscription that is started with the subscritionId passed as parameter.

Use Cases and Workarounds

Use Case Workarounds
Use Case 1: While starting External Endpoints from GTT, if you gets notification of port already being used.
Then you need to perform configuration in GTT as well as in ExternalTuningTool.
Close the GTT application and perform the below configurations:

By default the key does not exists in the config file. When configuring the config file, you need to add the key and the required port number.

GTT configuration settings:

  1. Open config ‘GlobalTuningTool.exe.Config‘ from install path ‘..HarmanHarmanAudioworXtoolsGTT’.
  2. Under “appSettings” section, add a key ‘HarmanExternalEndPointPort‘ and provide any value from range from 8081 to 65535.
    This key and value will be used to host the service on provided port for the communication.
  3. Launch the GTT application.

ExternalTuningTool configuration settings:

  1. Open config ‘ExternalTuningTool.dll.config‘ from path ‘…….ExternalToolExternalTuningToolbinDebugnet6.0-windows’ or from ‘…….Releasenet6.0-windows’.
  2. Under “configuration” section, add appSettings section, add key ‘HarmanExternalEndPointPort‘ and provide any value from range 8081 to 65535.
    This key and value will be used for communication.

Key name must be ‘HarmanExternalEndPointPort’ and value must be same in GTT config as well as in ExternalTuningTool config.

Import and Export

Import

  • Tuning Data: Use this option to import an existing tuning file (*.set or *.setr).

Users can use the following hints to see if the “imported tuning file” has made any changes to the device:

  • Check the State Variable Explorer to see if the values of the corresponding state variables have changed.
  • If the device and GTT are in sync, sending tuning data should cause the frequency response to change.
  • The user can manually create a set column to obtain the current state of the state variables after importing the tuning data file on the device.
  • The user can use the set column that is already present after importing the tuning data file on the device and pressing the “store” button. If the set column in the set file contains state variables, the user can view the modifications.

Export

  • Tuning Data: Use this option to export a tuning file (*.set or *.setr).

This method creates a .set file which contains all the object tuning data, that includes all of the device’s state variables. For example, if certain objects are not tuned, their default tuning values will be exported to the set file.

  • Export DDF Data: Use this option to export a device description data file (*.ddf ).
  • Export Control Pin Data: Use this option to export Control Pin Data (*.csv).

If no configured control pin data is available its shows the message “Control pin not configured for device”.

  • Device Template: Use this option to save device template file  (*.flash).

Important

The Device File option is hidden by default.

Steps to make Device File option visible under in Import/Export option:

1. Go to GTT installation path and locate GlobalTuningTool.exe.Config file.

Location: C:Program FilesHarmanHarmanAudioworXtoolsGTT

2. Open the file in any text editor (notepad) and update “AudioObjectDeveloperMode” attribute under “appSettings” node as shown below.

3. Set Value = true to enable Device File option. Similarly, set Value = false to disable Device File option.

Restart the GTT to take effect of updated setting.

Connection

You must connect the device instance containing the tuning data to the physical/virtual device to send tuning data to the physical device.

Connect Device

Use the Connect Device option to connect to a device.

To connect a device, select the device from the device list, and then click Connect Device.

If there is no instance of AmpSrv2 running with the required port, then a new instance of AmpSrv2 will start. Otherwise, it will use the current AmpSrv2 instance.

The communication port between GTT and AmpSrv2 is calculated automatically on the GTT side: 24575 + HiQnet node address of the device instance.

If AmpSrv2 is started by GTT, then AmpSrv2 settings will not be stored.

If AmpSrv2 settings change permanently, then a manual start of AmpSrv2 is required.

The automatic startup of AmpSrv2 only works for single-device instances. If you want to connect to multiple device instances in parallel, you will need to manually start multiple AmpSrv2 instances (running on the requested port addresses).

From Herbie Hancock release onward, the default port of the virtual device has changed. The default port is now 25001 (before it was 8080).
If an old audio library is used, the settings should be adapted manually. In AmpSrv2 > File > Options > click Socket.
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Disconnect Device: Click the Disconnect Device button in the ribbon bar.

If AmpSrv2 was launched by GTT, AmpSrv2 will be closed. Otherwise, AmpSrv2 will keep on running.

AmpSrv2 Settings

AmpSrv2 is software to connect the tuning tool to either a physical target device or a virtual amplifier.

The AmpSrv2 shows the following menus:

  • File: Click on the File menu to open the Options window or close the AmpSrv2.
  • View: Click on the View menu to open dialogues and protocols functionalities.
  • Extra: Click on the Extra menu to import CAN SID, OS-Msg Description, GATI/xTP Description, and Protocol file.
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  • Info: To get the AmpSrv2 version and license details.

AmpSrv2 License

The AmpSrv2 dialogues and protocols functionalities are licensed-based. If any dialog or protocol is grayed out or not available, this means you have a limited license.

The AmpSrv2 is shipped with a limited license (Customer.lic).

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To check AmpSrv2 license:

  1. On the AmpSrv2 window, click Info, and then click About. This displays the AmpSrv2 info screen. Verify the license information.
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To activate the new AmpSrv2 license:

  1. Navigate to the C:Program FilesHarmanHarmanAudioworXtoolsAmpSrv2.
  2. Locate the Customer.lic file (license file) and delete the existing license file.
  3. Copy and paste the new license file (xxx.lic) into the same AmpSrv2 directory.

To changing AmpSrv2 Settings:

  1. On the AmpSrv2 window, click File, and then click the option. This opens the Options window.
  2. On the Socket tab, set the protocol to GATI.
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If you experience network conflicts, choose a different port above 50000 because port 8080 is very popular. Your selection must appear in the VST client (probably AudioMulch).

  1. On the Tuning GATI tab, set the Databytes per to 192, and click Ok.
  2. On the AmpSrv2 window, check the checkbox.
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When you start GTT and connect to AmpSrv2, the AmpSrv2 window will show the number of connected clients.

Once you have completed the necessary Ampsrv2 modifications, go to AmpSrv2 Settings and save the Ampsrv2 modifications.

This saved configuration will now be used for this specific device on Connect Device. The saved configuration will also be exported/imported using the GTT project Export/Import functionality.

If no AmpSrv2 settings are connected with the device, the default settings will be used. You can modify the GTT default AmpSrv2 settings. Follow the steps mentioned in the above topic “To changing AmpSrv2 Settings”.

The AmpSrv2 window will appear, and the user can modify the settings, which will be considered the Default Settings for GTT.

In the case of a Discover device, you should first open AmpSrv2 Settings, modify settings as needed, and then click on Discover Device. This modified configuration will be used to discover the device.

In the AmpSrv2 window, the port number of the server is not saved in the General tab.
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Two AmpSrv2 windows with the same port number cannot be opened or an error message will be displayed.
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Device Panels

The Device Panel group offers a set of tools that lets you perform various functions on a device.

The following tools are available on the Device panel.

  • State Variables:  To view the memory layout of each device instance
  • Default Control-Ids: To specify which default control ids should appear in the “Control In” control list.
  • Preset Controller: The preset controller is the central place for managing and organizing how you will load presets in your signal flow.
  • Controller:  To send instance commands.
  • Link Window:  To assist you by reducing the number of audio parameter configurations.
  • MIPS: To view the CPU load of cores, instances, and audio objects of the connected device.
  • Memory:To the CPU memory of cores, instances, and audio objects of the device in a single multi-level grid.
  • Memory Latency: To shows the amount of time taken by the CPU from initiating a request for assessing memory to actual reading or writing data at the requested memory.
  • Streaming: To stream live data from the device.
  • File Controller:  To send audio files from GTT to device.

Streaming

You can stream live data from the device. The state variables which support streaming and polling are displayed in the state variable explorer tree with “Category” other than “Tuning”.
The streaming and polling are used to monitor the signal flow of different parameters in a Signal Flow Designer.

Streaming can be beneficial when you need to constantly monitor a signal for a specific channel. If any changes are made to the signal flow design, the updated values will automatically be displayed through streaming. However, for non-streamable parameters, GTT will transmit a single command and receive the corresponding value from the device in response.

To access this feature, you will need a license for unlocking. Kindly contact the license administrator to obtain the necessary license.

The object tree displays filtered state variables that support streaming and polling.

Streaming state variables are highlighted in white, while polling state variables are highlighted in orange.

The default display of state variables in the object tree is set to show “after calculation” data for streaming out. However, if you want to display “before calculation” state variables, select the “Display IN Channels” option. The IN state variables indicated with a blue color and OUT state variables indicated with a red color, with keywords denoting their specified type.

Below table describes the audio objects that support streaming.

Audio Object Parameter Name State Variable Streamable
Level Monitor Level_Value Yes True
Compressor Attenuation Yes True
VNC Control VNCControlStates Yes True
NoiseESt StreamingParam Yes True
AlaControl AlaControlStates Yes True
FFTCalc FFTCalcState Yes True
Ducker State params Yes True
dbXLimiter States Yes True
AudioToControl AudioToControlState Yes True
Limiter Attenuation Yes True

Configure Streaming

If you want to stream streamable state variable, then you can enable Streaming option.

To enable Streaming per core:

  1. Open the Device View and select the Virtual core layer of the device.
  2. Go the Virtual core properties, select the Streaming checkbox, and set a number of State Variables per core.

Maximum 32 state variables can be configured for streaming.

If you want to perform the operation using non-streamable state variables, then there is no need to enable these options